School #11

Simulation Theory

Bostrom, Descartes

Simulation Theory posits that reality as we know it is an artificial simulation, possibly created by an advanced civilization.

I. Time

Extent Both
Ontological Status Emergent
Grain Continuous
Freedom Non-Deterministic
Traversability Branching
Dimensionality N
Direction Both

Time is emergent from the simulation's computational processes — it does not exist independently but is generated by the underlying program. Its extent is both finite and infinite depending on the simulation's parameters, and it can branch or reverse if the simulator permits. Time is continuous within the simulation but may be discrete at the computational substrate level. The observer experiences time as programmed.

II. Space

Extent Both
Ontological Status Emergent
Curvature Undefined
Dimensionality N
Locality Local

Space is emergent — it is a rendered environment generated by the simulation's code rather than an independently existing container. Its curvature is undefined because the simulation could implement any geometry. Space is local within the rendered environment but non-local at the code level, where distant regions are equally accessible to the simulator.

III. Matter

Extent Finite
Ontological Status Emergent
Conservation Conserved
Dimensionality N
Locality Non-local

Matter is emergent — it is data rendered as physical objects within the simulation. It is finite within the rendered environment and conserved by the simulation's programmed rules. Matter is non-local in the deeper sense that the simulation can instantiate, move, or delete any object regardless of spatial constraints.

IV. Observer

Time Instance Single
Space Instance Single
Extent of Knowledge Immediate
Retainment of Knowledge Total
Physicality Embodied
Agency Active
Number Plural
Time Instance: Single — the observer is constrained to experience one moment at a time within the simulation's programmed timeline
Space Instance: Single — the observer occupies a specified position within the simulation's rendered space
Extent of Knowledge: Immediate — knowledge is limited by what the simulation exposes; the observer cannot access the underlying code of reality
Retainment of Knowledge: Total — the simulation potentially records and retains all observer actions and states, even if the observer itself cannot access this full record

V. Energy

Extent Finite
Ontological Status Emergent
Conservation Conserved
Dispersibility Irreversible

Energy is emergent — a computed quantity within the simulation, governed by whatever rules the simulator has programmed. Conservation holds as a design choice, not a fundamental necessity. Dispersibility is irreversible within the simulation's programmed thermodynamics.

VI. Information

Ontological Status Substantival
Conservation Conserved
Granularity Discrete

Information is the fundamental substrate of reality — the universe IS a computation. Reality is made of information the way a video game is made of data. It is discrete because computation operates on finite bits.

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